Constructors

Properties

keyMap: {
    DebugLayer: string[];
    Jump: string[];
    MoveBackward: string[];
    MoveForward: string[];
    p: string[];
    PlayerInfo: string[];
    Questionmark: string[];
    Race: string[];
    RotateLeft: string[];
    RotateRight: string[];
}
pressedKeys: Set<string> = ...

Methods

  • Returns null | KeyAction

  • Parameters

    • event: KeyboardEvent

    Returns void

  • Parameters

    • event: KeyboardEvent

    Returns void

  • Returns void